Hello Neighbor House Layout
Story Explained – Hello NeighborHello Neighbor is a popular first-person tactical puzzler where you aim to discover what your strange neighbor is hiding in his locked basement.Since Hello Neighbor is still in its beta testing period, we do not know the full story and all the secrets lying below your neighbor’s house. The beta version begins with you moving to a new house in a new suburb where you find a mysterious neighbor living across the street.
You begin to suspect that something strange is going on in your neighbor’s house and head over to see what is going on.This is where the story changes. As you explore, your foe will learn your tactics, will put up barricades to stop you finding out too much, and will chase you off his property. Your aim is to find the items around the house that allow you to get into the basement. Once you find everything you make your way down the stairs, you will see a mattress and a teddy bear lying on the floor, surrounded by candles.
A new neighbor moved into town and he opened a shop. Become a home designer by buying, selling and questing. Build up your home, and use the item shop to help you on your adventure in the Hello Neighbor House Designer. A new neighbor moved into town and he opened a shop. Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. You play against an advanced AI that learns from your every move. Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door?
This is where the beta of Hello Neighbor ends. When the full game releases in 2017 we will surely learn more about the secrets below your opponent’s house.For help with getting to the end of Hello Neighbor, see.
What you get for Pre-Ordering. Alpha 3 - has a draft of the final house in a darker setting. AI isn't final, but the house's layout is already large and complex.
Alpha 4 - more expanded house, proper day time cycles, updated AI, first glimpse at fear story sequences. Beta 1 - don't play this if you don't like bugs. This is where we upgraded the engine and while the house was also updated, the AI and stability of the game aren't great. Has a proper intro. Beta 2 - less glitchy, still rather unplayable. Good for people who want to get an idea of how we iterated.
Hello Neighbor House Layout Act 3
Beta 3 - recommended current build. Has loads of content, and the AI can finally properly navigate multiple floors in the large house.