Skyrim Power Ranger Mod

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The best Skyrim mods. Ranger Cabins and Corners of Skyrim. High King of Skyrim. Download link. With great power comes great responsibility. But what about great rewards? With all of your.

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(NSFW). Hi there,Sorry if this is the sort of question that has been asked a few million times in the past, if there's a thread that covers this sort of stuff I'd appreciate being pointed in it's direction. I am considering reinstalling Skyrim and modding it up for a proper playthrough, and I'd like to make a ranger character. Someone who fights primarily with a bow from a distance and then uses one handed swords/axes when things get up close and personal. I'm looking for mods that would help enhance this playstyle and fantasy in the form of popular ranger tropes, for example animal companions, mods to expand herbalism/potion crafting, wilderness based/druid magic, appropriately cool leather armour (My character will be female) to fit such a character, layable traps, etc.Any good recommendations?:).

I've got a list for you!.Full overhaul of all perk trees, allowing for a wider variety of viable playstyles. Adds lots of interesting options for your Ranger playthrough. There is Alchemy, which allows you to drop explosive pools of oil (more on alchemy later with another mod); Alteration, which has a perk that adds 'Wild Shrines' around Skyrim that will give you permanent buffs in one school of magic; Archery, which has perks for different styles of bow play, one example is Wingstrike, which gives you a damage bonus to a target after bashing them with your bow; and more. Take a look at the full list on the mod page.+ OPTIONAL: some of its addons on the mod description pageLets you craft/buy camping supplies and set them up wherever you want, but that's just scratching the surface.

Skyrim The Rangers Call Mod

You can craft things out in the wild using a set of lesser powers that the mods gives you, allowing you to gather branches, lash them together to make a stone axe, use that axe to chase down and kill an animal, then use that very same animal's pelt and the axe to chop some deadwood in order to make a bow with a set of stone arrows. You might also be interested in the 'Instinct' lesser power that the mod adds, which focuses your character's senses and allows them to smell nearby dead (never lose your prey in tall grass), hear moving NPCs (you can 'hear' whether someone is on the other side of a wall for instance), and spot useful items (highlights flora you can gather). The mod's addons will allow you to craft even more items.(CACO)+Makes alchemy and cooking interesting again, can also act as a basic needs mod (Hunger, Thirst, and Sleep) if you're interested. You can create bombs with alchemy and use tools like a retort and mortar & pestle (both of which allow you to use alchemy outside of the alchemy station), it also makes it so you harvest multiple ingredients from plants (i.e. Getting 4-8 flowers from a Mountain Flower instead of just one), making alchemy less grindy. Even without the needs part, taking food and drink will give you long lasting buffs, giving you an incentive to cook and eat properly.+ Campfire and CACO patch (in the download page)Makes hunting more interesting, allowing you to skin, butcher, and harvest from animal corpses. Has several options in the MCM that will allow you to craft/buy hunting knives or harvest from monsters like spiders, trolls and dragons.

Your skills improve as you continue to skin, etc. This mod, like Campfire, adds some interesting lesser powers, that will actually improve with use. One of them is Sense Direction, in-case you're using an immersive HUD mod that hides the compass, giving you an idea of which way you're facing. Another power is Scrimshaw, which allows you to carve some interesting druidic/ranger-type items out of bones (jewelry, weapons, arrows, etc.).An alternative start mod that allows you to fine-tune your starting options.

You can start with a weapon set and/or armor set (even clothes) of your choice, even as many septims as you want. You can choose to be the Dragonborn, or not, or whether there even are any dragons or not (or if they appear only after you've reached a player-defined level or a player-defined time has passed), and you can even choose to be a Greybeard-type character who learns shouts from Wordwalls automatically.

You can start off with any starting spell that pleases you, and you can start off as a Werewolf or Vampire if you'd like. Best of all, you can fine-tune your spawn location, allowing you to spawn, say, in Whiterun city, or somewhere in Whiterun hold, or specifically at a Hunter's camp at its north end.Adds face masks, hoods, cloaks, and backpacks to the game, craftable and level-listed, allowing NPCs to wear them based on the weather and even their race (i.e. Argonians don't mind the rain and Nords don't mind the cold as much), all configurable in the MCM. There's even a Dragonborn module included in the download, called Wet and Cold - Ashes, in-case you ever consider venturing to Solstheim, adding goggles and face masks for the islands ash storms. I find all these things to be integral to the Ranger experience.

On mobile so apologies for not linking to mods, but they're all easily searchable on the Nexus. I recently went through a hunter/wilderness/alchemist playthrough and used a few mods that I really like, some could be applicable to your playthrough.Immersion mods really helped sell this playthrough for me. This included Frostfall (which comes with Campfire), Wet & Cold, a needs mod (which may or may not be what you want for your game - I used Realistic Needs & Diseases (RND) which I liked).I used CACO to add to alchemy, and I think it did a good job to breathe new life into the system compared to vanilla alchemy for sure.

I also used Hunterborn to add to the wilderness immersion and give me more incentive to hunt. I enjoyed it.For a perk overhaul I used Perkus Maximus (PerMa) for this playthrough because I liked the archery perk tree and because it has a perk tree called Wayfarer, which all has to do with increasing your familiarity with the land around you (particularly the creatures) to gain various related advantages.For armors/weapons, I liked Immersive Armors' leather/hide/fur stuff to start out my character, and a bit later Warmonger Armory has a few good sets I think (like Hunter/Archer armors) that I really liked the look of as well - might fit what you're looking for. There's a mod called Unique Bows which adds some cool ones handplaced around Skyrim.Also if you're interested, Convenient Horses makes playing as a frequent traveler without fast travel (if you're into that) more viable, with horse inventory storage and other options.

Skyrim Power Ranger Mod Download

Including an option to change the look of your horse's saddle/armor to suit your character.I'm sure there's more I'm forgetting, but those were the big ones for me. There are also great mods I didn't use that you might want (eg. Nock to Tip, Archery Gameplay Overhaul, Real Bows, and Path of the Druid, I think it was called?) but I won't speak to those since I haven't tested them.I do have to warn you though that this mod list did require me to download quite a bit of patches, especially between Hunterborn, Frostfall, RND, and CACO - and of course PerMa's patcher. Getting it stable took some work, but to me it was pretty worth it.

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Good luck and have fun!.Edit: correcting my autocorrect. Mmm Ordinator is very good mod that has many playstyles.See if it fits you.Other than that maybe Archery Gameplay overhaul,The imperiousmod gives bosmer a power to make any predator your permenant(untill death) follower,some good weapon&armor mods are Immersive weapos and Immersive Armors,lots of variety,if you want something for druids there is wrath of nature a mini quest series with shapeshifting and finally I wouldnt play a ranger/hunter/nature archer without campfire frostfall and hunterborn.Thats all I can think of right know!.